Quackcast 340 - Reviews

ozoneocean at 12:00AM, Sept. 19, 2017

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In this Drunk Duck Quackcast we chat about the importance and the process of reviews! Good ones, bad ones, why they all matter, and also why they often don't! ;)
Reviews are an interesting animal, they're a parasitic form of entertainment. They rely wholly of other forms of ...


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Characters’ Pets (and Why They’re Occasionally Annoying)

Tantz_Aerine at 12:00AM, Sept. 16, 2017




A pet is wonderful to have in your life- they will usually love you unconditionally and give you moments of solace with their antics. They become a member of the family, they have personalities that make them unique across all other pets you will ever have and across species. You ...


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Quackcast 339 - Communicate With Clothes

ozoneocean at 12:00AM, Sept. 12, 2017

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Tantz Aerine did a great newspost the other day about how the clothing of comic characters can be used to communicate information and emotions just as much as any other element in your comic making arsenal. And that's what we discuss in this Quackcast! Clothing can communicate state ...

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Designing your Characters

Tantz_Aerine at 12:00AM, Sept. 9, 2017




So you have your kick ass story ready, you’ve researched your world well and feel comfortable in it, and you have an awesome set of personalities to equip your characters that will propagate your story (or complement it if the plot is story driven).

The only thing left to ...




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Quackcast 338 - Shared DNA of ideas

ozoneocean at 12:00AM, Sept. 5, 2017

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The saying goes that “Good artists copy, great artists steal”, it's attributed to various luminaries such as TS Elliot, Picasso, Tantz Aerine etc, but the important thing is the true meaning: there are very few original ideas, culture is built up out of inherited inspiration that is built ...

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Wardrobe Is a Tell

Tantz_Aerine at 12:00AM, Sept. 2, 2017




They say that the best and most important elements in visual arts, from movies to comics, are done well when the audience doesn’t quite notice them. And that is definitely true- research and plot development and world building are some of them about which I’ve already talked about ...


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QUACKCAST 337 - Interview with AmeliaP of Kings Club

ozoneocean at 12:00AM, Aug. 29, 2017

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This week we interview the artist and creator of the comic Kings Club, AmeliaP! Her comic was featured and Gunwallace also gave it a theme tune that was featured in Quackcast 335. AmeliaP is a talented professional comic creator and game designer. We couldn't interview her directly because ...

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The Ripple Effects of Forum Discussions

kawaiidaigakusei at 12:00AM, Aug. 28, 2017



I check the DD forums pretty often even when I feel more in the mood to be a lurker than say anything. I might even check the forums at the same rate that I check hs my email.

A long time ago, I thought the forums were reserved for people ...



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What You Care About the Most

Tantz_Aerine at 12:00AM, Aug. 26, 2017



I’m feeling more philosophical today than anything, so I’m going to share.

Making comics is hard work. It is hard work that doesn’t give you too many shortcuts. It also often doesn’t give you an income, so you have to do it all on your own ...



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QUACKCAST 336 - Side romance

ozoneocean at 12:00AM, Aug. 22, 2017

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Romances don't always have to be the main focus of a story, infact you can have richer, more interesting romances if they occur in support of a bigger plot issue. It can lend them and the story more weight if they're in a secondary position. Characters can ...

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