Apr 30, 2018
In this Quackcast we use the movie Avengers: Infinity War as an excuse to chat about grey characters and how that applies in the Marvel universe. In truth we don't touch much on that movie but we do chat about a few of the other marvel superhero movies and “grey” characters in general, Tantz is of the opinion that “grey” characters are rarely truly grey.. My favourite quote from Tantz was “It's hard to punch the bad-guy while you're punching yourself”. Do the Marvel movies follow the comics or do the comics follow the movies? We'd love to know! This week Gunwallace has given us the theme to Alienated: This is as if Joni Mitchell wrote a classical adventure anthem. This tune urges you on into the vastness and glory of nature. You are Caspar David Friedrich, A Wanderer Over A sea Of Fog, with the world in all its awesomeness spread out far below you.
Topics and Show Notes
Topics and shownotes
Potato and Kraut - http://www.theduckwebcomics.com/news/2018/apr/24/featured-comic-potato-and-kraut/
Ironman newspost - http://www.theduckwebcomics.com/news/2018/apr/17/the-character-journey-of-iron-man-revisited/
Are grey characters truly grey? - http://www.theduckwebcomics.com/news/2018/apr/27/black-white-gray-part-3/
Special thanks to:
Gunwallace - http://www.virtuallycomics.com
Tantz Aerine - http://www.theduckwebcomics.com/user/Tantz_Aerine/
kawaiidaigakusei - http://www.theduckwebcomics.com/user/kawaiidaigakusei/
Banes - http://www.theduckwebcomics.com/user/banes
Ozoneocean - http://www.theduckwebcomics.com/user/ozoneocean
Alienated - http://www.theduckwebcomics.com/Alienated/, by Road Runt, rated T.
Apr 16, 2018
In today's Quackcast we talk about a couple of subjects: Doing things at the last minute VS doing them slowly, over time. Sometimes you get that wonderful last minute energy caused by a deadline, your work can be inspired, or at least fresh and full of vibrancy. Other times it's rough and unfinished looking, amateurish. Work done over a long time can be honed to a diamond edge, exquisitely put together like a Faberge egg, a work of art! Other times it can be like a warmed over mess, redone and redone till any spark of originality and freshness is washed out of the grey goop you're left with. We chat about Tantz's Saturday newspost subject of Black and White Vs Grey: bad guys can be totally bad without humanising them and good guys can be totally good, without stain or tarnish and yet both can be interesting and the story can be great. Grey isn't always better. This week Gunwallace has given us the theme to Empress Mother Earths Handmaiden: A dark, intense foreboding and forbidding intro leads you deep into a beautiful rose coloured cave of glowing wonder and joy. We finish up with a lovely lilt on a harp!
May 29, 2017
In this Quackcast we cover the Importance of good linework in comics and different line techniques such as Herge's Ligne claire, the traditional thick line for characters and thin for everything else as exemplified in the work of Mucha, variable line widths as in Manga, solid blacks like in American comics, and complex lines like Durer or Hyena Hell. I really seriously thought I could get an entire Quackcast out of the concept and techniques of linework, but honestly I was struggling… Okay, so linework constitutes the skeleton that most comics are built on, with the notable exception of painted comics, photo comics, 3D and vector comic among others… But for most comics line is a pretty essential element. There are a lot of different techniques involved in the use of lines. Herge popularised “ligne claire”, which means that all lines have the same thickness and that there's no line shading. A popular style that I was taut was to have thick lines around characters and overlapping elements, with thin lines for internals and backgrounds. This is popular in a lot of manga, US comics and famously the work of Alphonse Mucha. Part of my technique on Pinky TA involves making my lines grey, so that when I set the line layer to “multiply”, the lines take on some of the background colours beneath them and don't show up as darkly as traditional black lines. The work of Hyena Hell on the Hub is interesting for her use of very complex internal shading line to build up texture and shapes, this can also be seen in the works of Albrecht Durer. Manga is notable for its extensive use of very stylised shading, crisp lines and the use of variable line widths for outlines, while American comics make heavy use of solid blacks for areas of shadow, basically extending the width of the line as far and as solidly as it can go. How do YOU approach your linework? The music for this week by Gunwallace is for The Wallachian Library. It's a dark, black future sounds, neon glows, pulses of energy and ideas, vectors and virtual circuits.Sorry, no link to this comic, the user deleted it from the site.
Feb 27, 2017
In THIS particular Quackcast it's just Banes and I chatting about tips and tricks for artwork. Hopefully some of the stuff we mention is helpful to someone, I tried to illustrate some of that in the cover pic. Banes drew the image of Penny crashing through a scene which I've coloured and added trees, oceans, mountains, clouds, fire, smoke etc all with the use of simple custom brushes. The shading was all done just by painting grey over a layer set to “multiply”, which makes all light colours transparent and darker colours less so, so that you get a perfect tool for making shadows! Anyway, listen to the cast and maybe you'll get something out of it! The music that Mr Gunwallace has for us this week is for Mr Valdemar and other gothic tales - The tinkling crystal notes of a piano are paired with the dark woodiness of a mournful cello and touches of strings to give us this haunting gothic soundscape.
Jul 18, 2016
For THIS particular DD Quackcast we were inspired by clever and incisive newsposts made by Pitface and Kawaii. Kawaii made a great post about the idea of going for your dreams before it's too late, using the Paradise Falls trip from the movie UP as an analogy: the poor old guy and his wife never got to go there together because real life kept on getting in the way, eating into their savings… Sometimes you just have to let things slide a little and take a risk or you never will reach that dream. Pit's post was about always moving forward, and again; not just getting stuck in the rut of routine and the mundane. You don't just want to march forward onto the grey twilight of your life having been stuck doing and knowing the same things. Don't waste your free time solely on entertainments, arguments, and diversions, rather you should take time to work on something- to work TOWARDS something every day… and maybe that will help you achieve your dream? It could be as simple as working on a webcomic, each page brings you closer to the end of the story and producing something you can be proud of and maybe even marketable! little bits of exercise every day will help you work towards that figure you want… Studying or reading on your favourite subject will eventually make you a master of it, and then maybe you can even write your own book on it? Don't just consume for diversion, consume with the intent to create and advance yourself! Use your time wisely. Gunwallace's theme for Mailbox Rocketship is quirky, techno, funny and futuristic! It also features some familiar voices!
Sep 10, 2012
Banes and I give the webcomics of Drunk Duck a chance to shine! For Quackcast 94 we asked our webcomic creators to write short intros to their comics from their comic character's point of view as a way to creatively advertise their comic in a really fun and entertaining way, as well as giving us a short little Haiku inspired by their comic. We had lots of great contributions from many creators which we had acted out by various people who did amazing performances- Don't miss Bravo as Grey guy Hank, Abt_Nihil doing Holon, Ayesinback doing Tao of Kenji, Pit Face doing Gretchen from Putrid Meat, Usedbooks' friend doing Usedbooks, and Skoolmunkee, Banes and I acting the rest. We'll put Gunwallace's song in NEXT week, promise!
Jun 21, 2011
ShadowsMyst (Mistress of Marketing, and creator of Brymstone and Shifters) is back this week for part 1 of a double-cast, all about the numbers and data behind your comics, what they mean to you, and tools you can use to get them! With particular focus on Google Analytics...